User Manual: Color Infection Shape Components
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Color Infection components are the components used in C.I. series games.
Basic Color Infection (C.I.) Shapes
The phyard builder is evolved from Color Infection Editor, which is used to create classic Color Infection Levels.
Below the 4 basic shape create commands, there are 6 smaller button to create C.I. shapes. Initially, they are 6 C.I. rectangle create commands. When you click the above general basic shape create commands, the below 6 commands will change correspondingly.
Each of the 6 C.I. shape types has a specific color:
- static type is gray color.
- movable type is blue color.
- infected type is brown color.
- uninfected type is yellow color, uninfected type shapes are infectable.
- dont-infect-me type is green color, dont-infect-me type are also infectable.
- breakable type is pink color
Color Infection Rules:
- when an infectable type shape (yellow or green) contacts with an infected type shape (brown), the infectable shape will become an infected shape.
- when a breakable type shape (pink) is clicked, the shape will be destroyed.
- if any dont-infect-me type shape (green) is infected, the level fails.
- if all uninfected type shapes (yellows) are infected and none dont-infect-me type shapes (greens) are infected, the level is finished.
Bomb
When a bomb is clicked, it will explode. Before v1.50, the produced particles will be always put in the hidden collision category. From v1.50, the produced particles will be put in the same collision category of the bomb by default.
There are 2 bomb types, rectangle bomb and circle bomb.