Long pages
From Color Infection Wiki
Showing below up to 50 results starting with #1.
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- (hist) Phyard Builder UI Elements [29,083 bytes]
- (hist) The Programming World [21,807 bytes]
- (hist) How to implement Color Infection rules from scratch [13,582 bytes]
- (hist) How to create an iPhone app from a Flash .swf file with Adobe AIR SDK [13,058 bytes]
- (hist) How to create an Android app from a Flash .swf file with Adobe AIR SDK [11,256 bytes]
- (hist) A case study - Controlling Joints [11,141 bytes]
- (hist) User Manual: The UI of Phyard Builder [10,065 bytes]
- (hist) Basic Tutorial [8,326 bytes]
- (hist) User Manual Joint Components [7,692 bytes]
- (hist) A simple design describes the basic entity components [7,550 bytes]
- (hist) Some simple example designs by using the trigger system [7,478 bytes]
- (hist) How to make money with your designs [6,968 bytes]
- (hist) Tutorial for using Color Infection forum [6,928 bytes]
- (hist) User Manual: Basic Vector Shape Components [6,783 bytes]
- (hist) User Manual: Event Handler Components [6,654 bytes]
- (hist) Core API Reference: Shape Physics Dynamics [6,492 bytes]
- (hist) User Manual: Piapia Language Introduction [6,033 bytes]
- (hist) Core API Reference: Shape Physics Properties [5,525 bytes]
- (hist) Core API Reference: Entity Common [5,510 bytes]
- (hist) Core API Reference: Shape Common [5,406 bytes]
- (hist) Tutorial for using Phyard Viewer [5,198 bytes]
- (hist) Core API Reference: String [5,166 bytes]
- (hist) Core API Reference: World Physics [5,074 bytes]
- (hist) Core API Reference: Shape Appearance [4,754 bytes]
- (hist) Core API Reference: Number General [4,659 bytes]
- (hist) Core API Reference: Array [4,403 bytes]
- (hist) Programming: Prepare The Development Environment [4,358 bytes]
- (hist) User Manual: Entities [4,256 bytes]
- (hist) Phyard Builder (a.k.a Color Infection Editor) User Manual [3,856 bytes]
- (hist) Core API Reference: Entity Joint [3,766 bytes]
- (hist) Core API Reference: System [3,542 bytes]
- (hist) Core API Reference: Number Conversion [3,424 bytes]
- (hist) Core API Reference: Number Usual [3,143 bytes]
- (hist) Core API Reference: Boolean [3,046 bytes]
- (hist) Core API Reference: Number Bit-wise [2,994 bytes]
- (hist) Color Infection Forum FAQ [2,969 bytes]
- (hist) Core API Reference: Code Flow Control [2,879 bytes]
- (hist) Game Resources And Resources Making [2,833 bytes]
- (hist) Core API Reference: World Camera [2,772 bytes]
- (hist) Core API Reference: World Script Calling [2,765 bytes]
- (hist) Core API Reference: World Collision Category [2,642 bytes]
- (hist) Rube Goldbergs [2,624 bytes]
- (hist) Core API Reference: World General [2,606 bytes]
- (hist) Core API Reference: Number Trigonometry [2,363 bytes]
- (hist) How to sign an unsigned Android app package by yourself [2,185 bytes]
- (hist) Other Game Making Softs And Services [2,126 bytes]
- (hist) Core API Reference: Shape Brothers [2,030 bytes]
- (hist) Core API Reference: Shape Text [1,987 bytes]
- (hist) User Manual: World Properties [1,976 bytes]
- (hist) Core API Reference: Entity General [1,927 bytes]