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  1. (hist) ‎Phyard Builder UI Elements ‎[29,083 bytes]
  2. (hist) ‎The Programming World ‎[21,807 bytes]
  3. (hist) ‎How to implement Color Infection rules from scratch ‎[13,582 bytes]
  4. (hist) ‎How to create an iPhone app from a Flash .swf file with Adobe AIR SDK ‎[13,058 bytes]
  5. (hist) ‎How to create an Android app from a Flash .swf file with Adobe AIR SDK ‎[11,256 bytes]
  6. (hist) ‎A case study - Controlling Joints ‎[11,141 bytes]
  7. (hist) ‎User Manual: The UI of Phyard Builder ‎[10,065 bytes]
  8. (hist) ‎Basic Tutorial ‎[8,326 bytes]
  9. (hist) ‎User Manual Joint Components ‎[7,692 bytes]
  10. (hist) ‎A simple design describes the basic entity components ‎[7,550 bytes]
  11. (hist) ‎Some simple example designs by using the trigger system ‎[7,478 bytes]
  12. (hist) ‎How to make money with your designs ‎[6,968 bytes]
  13. (hist) ‎Tutorial for using Color Infection forum ‎[6,928 bytes]
  14. (hist) ‎User Manual: Basic Vector Shape Components ‎[6,783 bytes]
  15. (hist) ‎User Manual: Event Handler Components ‎[6,654 bytes]
  16. (hist) ‎Core API Reference: Shape Physics Dynamics ‎[6,492 bytes]
  17. (hist) ‎User Manual: Piapia Language Introduction ‎[6,033 bytes]
  18. (hist) ‎Core API Reference: Shape Physics Properties ‎[5,525 bytes]
  19. (hist) ‎Core API Reference: Entity Common ‎[5,510 bytes]
  20. (hist) ‎Core API Reference: Shape Common ‎[5,406 bytes]
  21. (hist) ‎Tutorial for using Phyard Viewer ‎[5,198 bytes]
  22. (hist) ‎Core API Reference: String ‎[5,166 bytes]
  23. (hist) ‎Core API Reference: World Physics ‎[5,074 bytes]
  24. (hist) ‎Core API Reference: Shape Appearance ‎[4,754 bytes]
  25. (hist) ‎Core API Reference: Number General ‎[4,659 bytes]
  26. (hist) ‎Core API Reference: Array ‎[4,403 bytes]
  27. (hist) ‎Programming: Prepare The Development Environment ‎[4,358 bytes]
  28. (hist) ‎User Manual: Entities ‎[4,256 bytes]
  29. (hist) ‎Phyard Builder (a.k.a Color Infection Editor) User Manual ‎[3,856 bytes]
  30. (hist) ‎Core API Reference: Entity Joint ‎[3,766 bytes]
  31. (hist) ‎Core API Reference: System ‎[3,542 bytes]
  32. (hist) ‎Core API Reference: Number Conversion ‎[3,424 bytes]
  33. (hist) ‎Core API Reference: Number Usual ‎[3,143 bytes]
  34. (hist) ‎Core API Reference: Boolean ‎[3,046 bytes]
  35. (hist) ‎Core API Reference: Number Bit-wise ‎[2,994 bytes]
  36. (hist) ‎Color Infection Forum FAQ ‎[2,969 bytes]
  37. (hist) ‎Core API Reference: Code Flow Control ‎[2,879 bytes]
  38. (hist) ‎Game Resources And Resources Making ‎[2,833 bytes]
  39. (hist) ‎Core API Reference: World Camera ‎[2,772 bytes]
  40. (hist) ‎Core API Reference: World Script Calling ‎[2,765 bytes]
  41. (hist) ‎Core API Reference: World Collision Category ‎[2,642 bytes]
  42. (hist) ‎Rube Goldbergs ‎[2,624 bytes]
  43. (hist) ‎Core API Reference: World General ‎[2,606 bytes]
  44. (hist) ‎Core API Reference: Number Trigonometry ‎[2,363 bytes]
  45. (hist) ‎How to sign an unsigned Android app package by yourself ‎[2,185 bytes]
  46. (hist) ‎Other Game Making Softs And Services ‎[2,126 bytes]
  47. (hist) ‎Core API Reference: Shape Brothers ‎[2,030 bytes]
  48. (hist) ‎Core API Reference: Shape Text ‎[1,987 bytes]
  49. (hist) ‎User Manual: World Properties ‎[1,976 bytes]
  50. (hist) ‎Core API Reference: Entity General ‎[1,927 bytes]

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